01 · CAPTURE
Snap, don't type.
Point your camera at a paper scoresheet. We handle the rest — angle, lighting, even messy handwriting.
02 · CHART
Mapped, not listed.
Every game becomes a route through the opening tree, with eval graphs and engine arrows along the way.
03 · CARRY
Yours, forever.
Export to PGN, push to a Lichess study, or just keep them in your library. Your games, your archive.